#163: run_turn_loop no longer injects f'{prompt} [turn N]' into follow-up
prompts. The suffix was never defined or interpreted anywhere — not by the
engine, not by the system prompt, not by any LLM. It looked like a real
user-typed annotation in the transcript and made replay/analysis fragile.
New behaviour:
- turn 0 submits the original prompt (unchanged)
- turn > 0 submits caller-supplied continuation_prompt if provided, else
the loop stops cleanly — no fabricated user turn
- added continuation_prompt: str | None = None parameter to run_turn_loop
- added --continuation-prompt CLI flag for claws scripting multi-turn loops
- zero '[turn' strings ever appear in mutable_messages or stdout now
Behaviour change for existing callers:
- Before: run_turn_loop(prompt, max_turns=3) submitted 3 turns
('prompt', 'prompt [turn 2]', 'prompt [turn 3]')
- After: run_turn_loop(prompt, max_turns=3) submits 1 turn ('prompt')
- To preserve old multi-turn behaviour, pass continuation_prompt='Continue.'
or any structured follow-up text
One existing timeout test (test_budget_is_cumulative_across_turns) updated
to pass continuation_prompt so the cumulative-budget contract is actually
exercised across turns instead of trivially satisfied by a one-turn loop.
#164 filed: addresses reviewer feedback on #161. The wall-clock timeout
bounds the caller-facing wait, but the underlying submit_message worker
thread keeps running and can mutate engine state after the timeout
TurnResult is returned. A cooperative cancel_event pattern is sketched in
the pinpoint; real asyncio.Task.cancel() support will come once provider
IO is async-native (larger refactor).
Tests (tests/test_run_turn_loop_continuation.py, 8 tests):
- TestNoTurnSuffixInjection (2): zero '[turn' strings in any submitted
prompt, both default and explicit-continuation paths
- TestContinuationDefaultStopsAfterTurnZero (2): default loops run exactly
one turn; engine.submit_message called exactly once despite max_turns=10
- TestExplicitContinuationBehaviour (2): turn 0 = original, turn N = continuation
verbatim; max_turns still respected
- TestCLIContinuationFlag (2): CLI default emits only '## Turn 1';
--continuation-prompt wires through to multi-turn behaviour
Full suite: 67/67 passing.
Closes ROADMAP #163. Files #164.
Previously, run_turn_loop was bounded only by max_turns (turn count). If
engine.submit_message stalled — slow provider, hung network, infinite
stream — the loop blocked indefinitely with no cancellation path. Claws
calling run_turn_loop in CI or orchestration had no reliable way to
enforce a deadline; the loop would hang until OS kill or human intervention.
Fix:
- Add timeout_seconds parameter to run_turn_loop (default None = legacy unbounded).
- When set, each submit_message call runs inside a ThreadPoolExecutor and is
bounded by the remaining wall-clock budget (total across all turns, not per-turn).
- On timeout, synthesize a TurnResult with stop_reason='timeout' carrying the
turn's prompt and routed matches so transcripts preserve orchestration context.
- Exhausted/negative budget short-circuits before calling submit_message.
- Legacy path (timeout_seconds=None) bypasses the executor entirely — zero
overhead for callers that don't opt in.
CLI:
- Added --timeout-seconds flag to 'turn-loop' command.
- Exit code 2 when the loop terminated on timeout (vs 0 for completed),
so shell scripts can distinguish 'done' from 'budget exhausted'.
Tests (tests/test_run_turn_loop_timeout.py, 6 tests):
- Legacy unbounded path unchanged (timeout_seconds=None never emits 'timeout')
- Hung submit_message aborted within budget (0.3s budget, 5s mock hang → exit <1.5s)
- Budget is cumulative across turns (0.6s budget, 0.4s per turn, not per-turn)
- timeout_seconds=0 short-circuits first turn without calling submit_message
- Negative timeout treated as exhausted (guard against caller bugs)
- Timeout TurnResult carries correct prompt, matches, UsageSummary shape
Full suite: 49/49 passing, zero regression.
Blocker: none. Closes ROADMAP #161.