diff --git a/.claude-plugin/marketplace.json b/.claude-plugin/marketplace.json
index d4d60630..5fe68641 100644
--- a/.claude-plugin/marketplace.json
+++ b/.claude-plugin/marketplace.json
@@ -11,7 +11,7 @@
{
"name": "ecc",
"source": "./",
- "description": "The most comprehensive Claude Code plugin — 54 agents, 204 skills, 69 legacy command shims, selective install profiles, and production-ready hooks for TDD, security scanning, code review, and continuous learning",
+ "description": "The most comprehensive Claude Code plugin — 54 agents, 205 skills, 69 legacy command shims, selective install profiles, and production-ready hooks for TDD, security scanning, code review, and continuous learning",
"version": "2.0.0-rc.1",
"author": {
"name": "Affaan Mustafa",
diff --git a/.claude-plugin/plugin.json b/.claude-plugin/plugin.json
index 13a904d4..e042dc4a 100644
--- a/.claude-plugin/plugin.json
+++ b/.claude-plugin/plugin.json
@@ -1,7 +1,7 @@
{
"name": "ecc",
"version": "2.0.0-rc.1",
- "description": "Battle-tested Claude Code plugin for engineering teams — 54 agents, 204 skills, 69 legacy command shims, production-ready hooks, and selective install workflows evolved through continuous real-world use",
+ "description": "Battle-tested Claude Code plugin for engineering teams — 54 agents, 205 skills, 69 legacy command shims, production-ready hooks, and selective install workflows evolved through continuous real-world use",
"author": {
"name": "Affaan Mustafa",
"url": "https://x.com/affaanmustafa"
diff --git a/AGENTS.md b/AGENTS.md
index d5d0af25..e4ff148b 100644
--- a/AGENTS.md
+++ b/AGENTS.md
@@ -1,6 +1,6 @@
# Everything Claude Code (ECC) — Agent Instructions
-This is a **production-ready AI coding plugin** providing 54 specialized agents, 204 skills, 69 commands, and automated hook workflows for software development.
+This is a **production-ready AI coding plugin** providing 54 specialized agents, 205 skills, 69 commands, and automated hook workflows for software development.
**Version:** 2.0.0-rc.1
@@ -147,7 +147,7 @@ Troubleshoot failures: check test isolation → verify mocks → fix implementat
```
agents/ — 54 specialized subagents
-skills/ — 204 workflow skills and domain knowledge
+skills/ — 205 workflow skills and domain knowledge
commands/ — 69 slash commands
hooks/ — Trigger-based automations
rules/ — Always-follow guidelines (common + per-language)
diff --git a/README.md b/README.md
index 105cc3ec..f86cfbd6 100644
--- a/README.md
+++ b/README.md
@@ -358,7 +358,7 @@ If you stacked methods, clean up in this order:
/plugin list ecc@ecc
```
-**That's it!** You now have access to 54 agents, 204 skills, and 69 legacy command shims.
+**That's it!** You now have access to 54 agents, 205 skills, and 69 legacy command shims.
### Dashboard GUI
@@ -1351,7 +1351,7 @@ The configuration is automatically detected from `.opencode/opencode.json`.
|---------|-------------|----------|--------|
| Agents | PASS: 54 agents | PASS: 12 agents | **Claude Code leads** |
| Commands | PASS: 69 commands | PASS: 31 commands | **Claude Code leads** |
-| Skills | PASS: 204 skills | PASS: 37 skills | **Claude Code leads** |
+| Skills | PASS: 205 skills | PASS: 37 skills | **Claude Code leads** |
| Hooks | PASS: 8 event types | PASS: 11 events | **OpenCode has more!** |
| Rules | PASS: 29 rules | PASS: 13 instructions | **Claude Code leads** |
| MCP Servers | PASS: 14 servers | PASS: Full | **Full parity** |
@@ -1456,7 +1456,7 @@ ECC is the **first plugin to maximize every major AI coding tool**. Here's how e
|---------|------------|------------|-----------|----------|
| **Agents** | 54 | Shared (AGENTS.md) | Shared (AGENTS.md) | 12 |
| **Commands** | 69 | Shared | Instruction-based | 31 |
-| **Skills** | 204 | Shared | 10 (native format) | 37 |
+| **Skills** | 205 | Shared | 10 (native format) | 37 |
| **Hook Events** | 8 types | 15 types | None yet | 11 types |
| **Hook Scripts** | 20+ scripts | 16 scripts (DRY adapter) | N/A | Plugin hooks |
| **Rules** | 34 (common + lang) | 34 (YAML frontmatter) | Instruction-based | 13 instructions |
diff --git a/README.zh-CN.md b/README.zh-CN.md
index 5bfc5983..0a46f081 100644
--- a/README.zh-CN.md
+++ b/README.zh-CN.md
@@ -160,7 +160,7 @@ Copy-Item -Recurse rules/typescript "$HOME/.claude/rules/"
/plugin list ecc@ecc
```
-**完成!** 你现在可以使用 54 个代理、204 个技能和 69 个命令。
+**完成!** 你现在可以使用 54 个代理、205 个技能和 69 个命令。
### multi-* 命令需要额外配置
diff --git a/docs/zh-CN/AGENTS.md b/docs/zh-CN/AGENTS.md
index b39a8547..91dba17a 100644
--- a/docs/zh-CN/AGENTS.md
+++ b/docs/zh-CN/AGENTS.md
@@ -1,6 +1,6 @@
# Everything Claude Code (ECC) — 智能体指令
-这是一个**生产就绪的 AI 编码插件**,提供 54 个专业代理、204 项技能、69 条命令以及自动化钩子工作流,用于软件开发。
+这是一个**生产就绪的 AI 编码插件**,提供 54 个专业代理、205 项技能、69 条命令以及自动化钩子工作流,用于软件开发。
**版本:** 2.0.0-rc.1
@@ -147,7 +147,7 @@
```
agents/ — 54 个专业子代理
-skills/ — 204 个工作流技能和领域知识
+skills/ — 205 个工作流技能和领域知识
commands/ — 69 个斜杠命令
hooks/ — 基于触发的自动化
rules/ — 始终遵循的指导方针(通用 + 每种语言)
diff --git a/docs/zh-CN/README.md b/docs/zh-CN/README.md
index 6b7eeb78..66909eb3 100644
--- a/docs/zh-CN/README.md
+++ b/docs/zh-CN/README.md
@@ -224,7 +224,7 @@ Copy-Item -Recurse rules/typescript "$HOME/.claude/rules/"
/plugin list ecc@ecc
```
-**搞定!** 你现在可以使用 54 个智能体、204 项技能和 69 个命令了。
+**搞定!** 你现在可以使用 54 个智能体、205 项技能和 69 个命令了。
***
@@ -1134,7 +1134,7 @@ opencode
|---------|-------------|----------|--------|
| 智能体 | PASS: 54 个 | PASS: 12 个 | **Claude Code 领先** |
| 命令 | PASS: 69 个 | PASS: 31 个 | **Claude Code 领先** |
-| 技能 | PASS: 204 项 | PASS: 37 项 | **Claude Code 领先** |
+| 技能 | PASS: 205 项 | PASS: 37 项 | **Claude Code 领先** |
| 钩子 | PASS: 8 种事件类型 | PASS: 11 种事件 | **OpenCode 更多!** |
| 规则 | PASS: 29 条 | PASS: 13 条指令 | **Claude Code 领先** |
| MCP 服务器 | PASS: 14 个 | PASS: 完整 | **完全对等** |
@@ -1242,7 +1242,7 @@ ECC 是**第一个最大化利用每个主要 AI 编码工具的插件**。以
|---------|------------|------------|-----------|----------|
| **智能体** | 54 | 共享 (AGENTS.md) | 共享 (AGENTS.md) | 12 |
| **命令** | 69 | 共享 | 基于指令 | 31 |
-| **技能** | 204 | 共享 | 10 (原生格式) | 37 |
+| **技能** | 205 | 共享 | 10 (原生格式) | 37 |
| **钩子事件** | 8 种类型 | 15 种类型 | 暂无 | 11 种类型 |
| **钩子脚本** | 20+ 个脚本 | 16 个脚本 (DRY 适配器) | N/A | 插件钩子 |
| **规则** | 34 (通用 + 语言) | 34 (YAML 前页) | 基于指令 | 13 条指令 |
diff --git a/manifests/install-components.json b/manifests/install-components.json
index 6bb72950..02d8e58a 100644
--- a/manifests/install-components.json
+++ b/manifests/install-components.json
@@ -395,6 +395,14 @@
"workflow-quality"
]
},
+ {
+ "id": "skill:windows-desktop-e2e",
+ "family": "skill",
+ "description": "E2E testing for Windows native desktop apps with pywinauto and Windows UI Automation.",
+ "modules": [
+ "workflow-quality"
+ ]
+ },
{
"id": "skill:strategic-compact",
"family": "skill",
diff --git a/manifests/install-modules.json b/manifests/install-modules.json
index 0178a873..7a878831 100644
--- a/manifests/install-modules.json
+++ b/manifests/install-modules.json
@@ -232,7 +232,8 @@
"skills/skill-stocktake",
"skills/strategic-compact",
"skills/tdd-workflow",
- "skills/verification-loop"
+ "skills/verification-loop",
+ "skills/windows-desktop-e2e"
],
"targets": [
"claude",
diff --git a/package.json b/package.json
index 1541fabb..a2b6c531 100644
--- a/package.json
+++ b/package.json
@@ -252,6 +252,7 @@
"skills/video-editing/",
"skills/videodb/",
"skills/visa-doc-translate/",
+ "skills/windows-desktop-e2e/",
"skills/workspace-surface-audit/",
"skills/x-api/",
"the-security-guide.md"
diff --git a/skills/windows-desktop-e2e/SKILL.md b/skills/windows-desktop-e2e/SKILL.md
new file mode 100644
index 00000000..e9f0d3c7
--- /dev/null
+++ b/skills/windows-desktop-e2e/SKILL.md
@@ -0,0 +1,788 @@
+---
+name: windows-desktop-e2e
+description: E2E testing for Windows native desktop apps (WPF, WinForms, Win32/MFC, Qt) using pywinauto and Windows UI Automation.
+origin: ECC
+---
+
+# Windows Desktop E2E Testing
+
+End-to-end testing for Windows native desktop applications using **pywinauto** backed by Windows UI Automation (UIA). Covers WPF, WinForms, Win32/MFC, and Qt (5.x / 6.x) — with Qt-specific guidance as a dedicated section.
+
+## When to Activate
+
+- Writing or running E2E tests for a Windows native desktop application
+- Setting up a desktop GUI test suite from scratch
+- Diagnosing flaky or failing desktop automation tests
+- Adding testability (AutomationId, accessible names) to an existing app
+- Integrating desktop E2E into a CI/CD pipeline (GitHub Actions `windows-latest`)
+
+### When NOT to Use
+
+- Web applications → use `e2e-testing` skill (Playwright)
+- Electron / CEF / WebView2 apps → the HTML layer needs browser automation, not UIA
+- Mobile apps → use platform-specific tools (UIAutomator, XCUITest)
+- Pure unit or integration tests that don't need a running GUI
+
+## Core Concepts
+
+All Windows desktop automation relies on **UI Automation (UIA)**, a Windows-built-in accessibility API. Every supported framework exposes a tree of UIA elements with properties Claude can read and act on:
+
+```
+Your test (Python)
+ └── pywinauto (UIA backend)
+ └── Windows UI Automation API ← built into Windows, framework-agnostic
+ └── App's UIA provider ← each framework ships its own
+ └── Running .exe
+```
+
+**UIA quality by framework:**
+
+| Framework | AutomationId | Reliability | Notes |
+|-----------|-------------|-------------|-------|
+| WPF | ★★★★★ | Excellent | `x:Name` maps directly to AutomationId |
+| WinForms | ★★★★☆ | Good | `AccessibleName` = AutomationId |
+| UWP / WinUI 3 | ★★★★★ | Excellent | Full Microsoft support |
+| Qt 6.x | ★★★★★ | Excellent | Accessibility enabled by default; class names change to `Qt6*` |
+| Qt 5.15+ | ★★★★☆ | Good | Improved Accessibility module |
+| Qt 5.7–5.14 | ★★★☆☆ | Fair | Needs `QT_ACCESSIBILITY=1`; objectName manual |
+| Win32 / MFC | ★★★☆☆ | Fair | Control IDs accessible; text matching common |
+
+## Setup & Prerequisites
+
+```bash
+# Python 3.8+, Windows only
+pip install pywinauto pytest pytest-html Pillow pytest-timeout
+# Optional: screen recording
+# Install ffmpeg and add to PATH: https://ffmpeg.org/download.html
+```
+
+Verify UIA is reachable:
+
+```python
+from pywinauto import Desktop
+Desktop(backend="uia").windows() # lists all top-level windows
+```
+
+Install **Accessibility Insights for Windows** (free, from Microsoft) — your DevTools equivalent for inspecting the UIA element tree before writing any test.
+
+## Testability Setup (by Framework)
+
+The single most impactful thing you can do is **give every interactive control a stable AutomationId** before writing tests.
+
+### WPF
+
+```xml
+
+
+
+
+
+```
+
+### WinForms
+
+```csharp
+// Set in designer or code
+usernameInput.AccessibleName = "usernameInput";
+passwordInput.AccessibleName = "passwordInput";
+btnLogin.AccessibleName = "btnLogin";
+lblError.AccessibleName = "lblError";
+```
+
+### Win32 / MFC
+
+```cpp
+// Control resource IDs in .rc file are exposed as AutomationId strings
+// IDC_EDIT_USERNAME -> AutomationId "1001"
+// Prefer SetWindowText for Name; add IAccessible for richer support
+```
+
+### Qt — see dedicated section below
+
+---
+
+## Page Object Model
+
+```
+tests/
+├── conftest.py # app launch fixture, failure screenshot
+├── pytest.ini
+├── config.py
+├── pages/
+│ ├── __init__.py # required for imports
+│ ├── base_page.py # locators, wait, screenshot helpers
+│ ├── login_page.py
+│ └── main_page.py
+├── tests/
+│ ├── __init__.py
+│ ├── test_login.py
+│ └── test_main_flow.py
+└── artifacts/ # screenshots, videos, logs
+```
+
+### base_page.py
+
+```python
+import os, time
+from pywinauto import Desktop
+from config import ACTION_TIMEOUT, ARTIFACT_DIR
+
+class BasePage:
+ def __init__(self, window):
+ self.window = window
+
+ # --- Locators (priority order) ---
+
+ def by_id(self, auto_id, **kw):
+ """AutomationId — most stable. Use as first choice."""
+ return self.window.child_window(auto_id=auto_id, **kw)
+
+ def by_name(self, name, **kw):
+ """Visible text / accessible name."""
+ return self.window.child_window(title=name, **kw)
+
+ def by_class(self, cls, index=0, **kw):
+ """Control class + index — fragile, avoid if possible."""
+ return self.window.child_window(class_name=cls, found_index=index, **kw)
+
+ # --- Waits ---
+
+ def wait_visible(self, spec, timeout=ACTION_TIMEOUT):
+ spec.wait("visible", timeout=timeout)
+ return spec
+
+ def wait_gone(self, spec, timeout=ACTION_TIMEOUT):
+ spec.wait_not("visible", timeout=timeout)
+ return spec
+
+ def wait_window(self, title, timeout=ACTION_TIMEOUT):
+ """Wait for a new top-level window (dialogs, child windows)."""
+ dlg = Desktop(backend="uia").window(title=title)
+ dlg.wait("visible", timeout=timeout)
+ return dlg
+
+ def wait_until(self, fn, timeout=ACTION_TIMEOUT, interval=0.3):
+ """Poll an arbitrary condition — use when UIA events are unreliable."""
+ deadline = time.time() + timeout
+ while time.time() < deadline:
+ try:
+ if fn():
+ return True
+ except Exception:
+ pass
+ time.sleep(interval)
+ raise TimeoutError(f"Condition not met within {timeout}s")
+
+ # --- Actions ---
+
+ def click(self, spec):
+ self.wait_visible(spec)
+ spec.click_input()
+
+ def type_text(self, spec, text):
+ self.wait_visible(spec)
+ ctrl = spec.wrapper_object()
+ try:
+ ctrl.set_edit_text(text)
+ except Exception as e:
+ # Qt 5.x fallback: UIA Value Pattern may be incomplete
+ import sys, pywinauto.keyboard as kb
+ print(f"[windows-desktop-e2e] set_edit_text failed ({e}), using keyboard fallback", file=sys.stderr)
+ ctrl.click_input()
+ kb.send_keys("^a")
+ kb.send_keys(text, with_spaces=True)
+
+ def get_text(self, spec):
+ ctrl = spec.wrapper_object()
+ for attr in ("window_text", "get_value"):
+ try:
+ v = getattr(ctrl, attr)()
+ if v:
+ return v
+ except Exception:
+ pass
+ return ""
+
+ # --- Artifacts ---
+
+ def screenshot(self, name):
+ os.makedirs(ARTIFACT_DIR, exist_ok=True)
+ path = os.path.join(ARTIFACT_DIR, f"{name}.png")
+ self.window.capture_as_image().save(path)
+ return path
+```
+
+### login_page.py
+
+```python
+from pages.base_page import BasePage
+
+class LoginPage(BasePage):
+ @property
+ def username(self): return self.by_id("usernameInput")
+
+ @property
+ def password(self): return self.by_id("passwordInput")
+
+ @property
+ def btn_login(self): return self.by_id("btnLogin")
+
+ @property
+ def error_label(self): return self.by_id("lblError")
+
+ def login(self, user, pwd):
+ self.type_text(self.username, user)
+ self.type_text(self.password, pwd)
+ self.click(self.btn_login)
+
+ def login_ok(self, user, pwd, main_title="Main Window"):
+ self.login(user, pwd)
+ return self.wait_window(main_title)
+
+ def login_fail(self, user, pwd):
+ self.login(user, pwd)
+ self.wait_visible(self.error_label)
+ return self.get_text(self.error_label)
+```
+
+### conftest.py
+
+> For new projects prefer the **Tier 1 sandbox fixture** (see below) — it adds filesystem isolation at zero extra cost. This basic fixture is for minimal/legacy setups only.
+
+```python
+import os, pytest
+os.environ["QT_ACCESSIBILITY"] = "1" # Required for Qt 5.x UIA support
+
+from pywinauto import Application
+from config import APP_PATH, MAIN_WINDOW_TITLE, LAUNCH_TIMEOUT, ARTIFACT_DIR
+
+@pytest.fixture
+def app(request):
+ if not APP_PATH:
+ pytest.exit("APP_PATH environment variable is not set", returncode=1)
+ proc = Application(backend="uia").start(APP_PATH, timeout=LAUNCH_TIMEOUT)
+ win = proc.window(title=MAIN_WINDOW_TITLE)
+ win.wait("visible", timeout=LAUNCH_TIMEOUT)
+ yield win
+ # Screenshot on failure
+ if getattr(getattr(request.node, "rep_call", None), "failed", False):
+ os.makedirs(ARTIFACT_DIR, exist_ok=True)
+ try:
+ win.capture_as_image().save(
+ os.path.join(ARTIFACT_DIR, f"FAIL_{request.node.name}.png")
+ )
+ except Exception:
+ pass
+ # Graceful exit first, force-kill as fallback
+ # proc is a pywinauto Application — use wait_for_process_exit(), not wait_for_process()
+ try:
+ win.close()
+ proc.wait_for_process_exit(timeout=5)
+ except Exception:
+ proc.kill()
+
+@pytest.hookimpl(tryfirst=True, hookwrapper=True)
+def pytest_runtest_makereport(item, call):
+ outcome = yield
+ setattr(item, f"rep_{outcome.get_result().when}", outcome.get_result())
+```
+
+### config.py
+
+```python
+import os
+APP_PATH = os.environ.get("APP_PATH", "") # set via env — no default path
+MAIN_WINDOW_TITLE = os.environ.get("APP_TITLE", "")
+LAUNCH_TIMEOUT = int(os.environ.get("LAUNCH_TIMEOUT", "15"))
+ACTION_TIMEOUT = int(os.environ.get("ACTION_TIMEOUT", "10"))
+ARTIFACT_DIR = os.path.join(os.path.dirname(__file__), "artifacts")
+```
+
+### pytest.ini
+
+```ini
+[pytest]
+testpaths = tests
+markers =
+ smoke: fast smoke tests for critical paths
+ flaky: known-unstable tests
+addopts = -v --tb=short --html=artifacts/report.html --self-contained-html
+```
+
+## Locator Strategy
+
+```
+AutomationId > Name (text) > ClassName + index > XPath
+ (stable) (readable) (fragile) (last resort)
+```
+
+Inspect with Accessibility Insights → **Properties** pane → look for `AutomationId` first.
+
+```python
+# Inspect at runtime — paste into a REPL to explore the tree
+win.print_control_identifiers()
+# or narrow scope:
+win.child_window(auto_id="groupBox1").print_control_identifiers()
+```
+
+## Wait Patterns
+
+```python
+# Wait for control to appear
+page.wait_visible(page.by_id("statusLabel"))
+
+# Wait for control to disappear (e.g. loading spinner)
+page.wait_gone(page.by_id("spinnerOverlay"))
+
+# Wait for a dialog to pop up
+dlg = page.wait_window("Confirm Delete")
+
+# Custom condition (e.g. text changes)
+page.wait_until(lambda: page.get_text(page.by_id("lblStatus")) == "Ready")
+```
+
+**Never use `time.sleep()` as primary synchronization** — use `wait()` or `wait_until()`.
+
+## Artifact Management
+
+```python
+# Screenshot on demand
+page.screenshot("after_login")
+
+# Full-screen capture (when window is off-screen or minimised)
+import pyautogui
+pyautogui.screenshot("artifacts/fullscreen.png")
+
+# Screen recording with ffmpeg (start before test, stop after)
+import subprocess
+
+def start_recording(name):
+ return subprocess.Popen([
+ "ffmpeg", "-f", "gdigrab", "-framerate", "10",
+ "-i", "desktop", "-y", f"artifacts/videos/{name}.mp4"
+ ], stdin=subprocess.PIPE, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
+
+def stop_recording(proc):
+ proc.stdin.write(b"q"); proc.stdin.flush(); proc.wait(timeout=10)
+```
+
+## Flaky Test Handling
+
+```python
+# Quarantine — equivalent to Playwright's test.fixme()
+@pytest.mark.skip(reason="Flaky: animation race on slow CI. Issue #42")
+def test_animated_transition(self, app): ...
+
+# Skip in CI only
+@pytest.mark.skipif(os.environ.get("CI") == "true", reason="Flaky in CI #43")
+def test_heavy_load(self, app): ...
+```
+
+Common causes and fixes:
+
+| Cause | Fix |
+|-------|-----|
+| Control not ready | Replace `time.sleep` with `wait_visible` |
+| Window not focused | Add `win.set_focus()` before interactions |
+| Animation in progress | `wait_until(lambda: not loading_indicator.exists())` |
+| Dialog timing | `wait_window(title, timeout=15)` |
+| CI display not ready | Set `DISPLAY` or use virtual desktop in CI |
+
+## Test Isolation & Sandbox
+
+Three tiers of isolation — use the lightest tier that satisfies your needs.
+
+### Tier 1 — Filesystem Isolation (default, always use)
+
+Each test gets its own `APPDATA` / `LOCALAPPDATA` / `TEMP` via `subprocess.Popen` and `Application.connect()`. pytest's `tmp_path` fixture handles cleanup automatically.
+
+```python
+# conftest.py — replace the basic `app` fixture with this
+import os, subprocess, pytest
+from pywinauto import Application
+from config import APP_PATH, APP_ARGS, APP_TITLE, LAUNCH_TIMEOUT, ACTION_TIMEOUT, ARTIFACT_DIR
+
+@pytest.fixture(scope="function")
+def app(request, tmp_path):
+ """Fresh process + isolated user-data dirs per test."""
+ if not APP_PATH:
+ pytest.exit("APP_PATH not set", returncode=1)
+
+ # Redirect all per-user storage to an isolated tmp directory
+ sandbox_env = os.environ.copy()
+ sandbox_env["QT_ACCESSIBILITY"] = "1"
+ sandbox_env["APPDATA"] = str(tmp_path / "AppData" / "Roaming")
+ sandbox_env["LOCALAPPDATA"] = str(tmp_path / "AppData" / "Local")
+ sandbox_env["TEMP"] = sandbox_env["TMP"] = str(tmp_path / "Temp")
+ for p in (sandbox_env["APPDATA"], sandbox_env["LOCALAPPDATA"], sandbox_env["TEMP"]):
+ os.makedirs(p, exist_ok=True)
+
+ if not APP_TITLE:
+ pytest.exit("APP_TITLE environment variable is not set", returncode=1)
+
+ # shlex.split handles quoted args with spaces; plain split() breaks on them
+ import shlex
+ # Launch via subprocess so we can pass env; connect pywinauto by PID
+ proc = subprocess.Popen(
+ [APP_PATH] + shlex.split(APP_ARGS),
+ env=sandbox_env,
+ )
+ pw_app = Application(backend="uia").connect(process=proc.pid, timeout=LAUNCH_TIMEOUT)
+ win = pw_app.window(title=APP_TITLE)
+ win.wait("visible", timeout=LAUNCH_TIMEOUT)
+ yield win
+
+ if getattr(getattr(request.node, "rep_call", None), "failed", False):
+ os.makedirs(ARTIFACT_DIR, exist_ok=True)
+ try:
+ win.capture_as_image().save(
+ os.path.join(ARTIFACT_DIR, f"FAIL_{request.node.name}.png")
+ )
+ except Exception:
+ pass
+ try:
+ win.close()
+ proc.wait(timeout=5)
+ except Exception:
+ proc.kill()
+ # tmp_path is cleaned up automatically by pytest
+
+@pytest.hookimpl(tryfirst=True, hookwrapper=True)
+def pytest_runtest_makereport(item, call):
+ outcome = yield
+ setattr(item, f"rep_{outcome.get_result().when}", outcome.get_result())
+```
+
+### Tier 2 — Windows Job Object (optional: process-lifetime containment)
+
+Attach the process to a Job Object so it is **automatically terminated** when
+the test fixture's job handle is GC'd. Also prevents the app from spawning
+child processes that escape fixture cleanup.
+
+> **Scope of isolation:** Job Objects do NOT virtualize filesystem access or
+> block network traffic. File-write and network isolation require AppContainer,
+> Windows Firewall rules, or Tier 3 (Windows Sandbox). Use Tier 2 only for
+> process-lifetime and child-process containment.
+
+Requires no extra dependencies.
+
+```python
+import ctypes, ctypes.wintypes as wt
+
+def restrict_process(pid: int):
+ """
+ Attach the process to a Job Object that prevents it from:
+ - spawning processes outside the job (LIMIT_KILL_ON_JOB_CLOSE)
+ Does NOT block network — use Windows Firewall rules for that.
+ """
+ JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000
+ # Minimal rights: SET_QUOTA (0x0100) | TERMINATE (0x0001)
+ PROCESS_SET_QUOTA_AND_TERMINATE = 0x0101
+
+ kernel32 = ctypes.windll.kernel32
+ job = kernel32.CreateJobObjectW(None, None)
+ hproc = kernel32.OpenProcess(PROCESS_SET_QUOTA_AND_TERMINATE, False, pid)
+
+ # Correct struct layout — LimitFlags is at offset +16, not +44
+ class JOBOBJECT_BASIC_LIMIT_INFORMATION(ctypes.Structure):
+ _fields_ = [
+ ("PerProcessUserTimeLimit", wt.LARGE_INTEGER),
+ ("PerJobUserTimeLimit", wt.LARGE_INTEGER),
+ ("LimitFlags", wt.DWORD),
+ ("MinimumWorkingSetSize", ctypes.c_size_t),
+ ("MaximumWorkingSetSize", ctypes.c_size_t),
+ ("ActiveProcessLimit", wt.DWORD),
+ ("Affinity", ctypes.c_size_t),
+ ("PriorityClass", wt.DWORD),
+ ("SchedulingClass", wt.DWORD),
+ ]
+
+ info = JOBOBJECT_BASIC_LIMIT_INFORMATION()
+ info.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE
+ ok = kernel32.SetInformationJobObject(job, 2, ctypes.byref(info), ctypes.sizeof(info))
+ if not ok:
+ raise ctypes.WinError()
+ kernel32.AssignProcessToJobObject(job, hproc)
+ kernel32.CloseHandle(hproc)
+ return job # keep alive — job closes (kills proc) when GC'd
+
+# After proc = subprocess.Popen(...): job = restrict_process(proc.pid)
+```
+
+### Tier 3 — Windows Sandbox (CI full-OS isolation)
+
+When you need a clean Windows image per run (no leftover registry keys, no
+shared GPU state, true isolation), run the **entire test suite** inside
+[Windows Sandbox](https://learn.microsoft.com/windows/security/application-security/application-isolation/windows-sandbox/windows-sandbox-overview).
+
+**Requirement:** Windows 10/11 Pro or Enterprise, Virtualization enabled.
+
+Create `e2e-sandbox.wsb` in your project root:
+
+```xml
+
+
+
+
+ C:\path\to\your\build\Release
+ C:\app
+ true
+
+
+
+ C:\path\to\your\e2e_test
+ C:\e2e_test
+ false
+
+
+
+
+ powershell -Command "
+ winget install --id Python.Python.3.11 --silent --accept-package-agreements;
+ $env:PATH += ';' + $env:LOCALAPPDATA + '\Programs\Python\Python311\Scripts';
+ cd C:\e2e_test;
+ pip install -r requirements.txt;
+ pytest tests\ -v
+ "
+
+
+```
+
+Launch: `WindowsSandbox.exe e2e-sandbox.wsb`
+
+> pywinauto and the app both run **inside** the sandbox (same session required).
+> Artifacts are written back to the host via the mapped folder.
+
+### Tier comparison
+
+| Tier | Isolation | Setup cost | Works on CI | Use when |
+|------|-----------|-----------|-------------|----------|
+| 1 — `tmp_path` env redirect | Filesystem | Zero | Always | Default for all tests |
+| 2 — Job Object | Process tree | Low | Always | Prevent child-process escape |
+| 3 — Windows Sandbox | Full OS | Medium | Needs Pro/Enterprise image | Nightly clean-room runs |
+
+### Prevent hanging tests
+
+Add `pytest-timeout` to cap any single test. In `pytest.ini` set `timeout = 60` and `timeout_method = thread`. Note: `thread` method cannot kill Qt app subprocesses on Windows — add `atexit.register(lambda: [p.kill() for p in psutil.Process().children(recursive=True)])` in `conftest.py` to reap orphans.
+
+## CI/CD Integration
+
+```yaml
+# .github/workflows/e2e-desktop.yml
+name: Desktop E2E
+on: [push, pull_request]
+
+jobs:
+ e2e:
+ runs-on: windows-latest # real GUI environment, no Xvfb needed
+ steps:
+ - uses: actions/checkout@v4
+
+ - uses: actions/setup-python@v5
+ with: { python-version: "3.11" }
+
+ - name: Install deps
+ run: pip install pywinauto pytest pytest-html Pillow
+
+ - name: Build app
+ run: cmake --build build --config Release # adjust to your build system
+
+ - name: Run E2E
+ env:
+ APP_PATH: ${{ github.workspace }}\build\Release\MyApp.exe
+ APP_TITLE: "My Application"
+ CI: "true"
+ run: pytest tests/ --html=artifacts/report.html --self-contained-html --junitxml=artifacts/results.xml -v
+
+ - uses: actions/upload-artifact@v4
+ if: always()
+ with:
+ name: e2e-artifacts
+ path: artifacts/
+ retention-days: 14
+```
+
+## Qt Specific
+
+### Enable UIA in Qt 5.x
+
+Qt 5.x accessibility is disabled by default in some builds (especially 5.7–5.14). Set the environment variable **before** launching. Qt 6.x enables accessibility by default — skip this step for Qt 6.
+
+```python
+# conftest.py — add at module top
+import os
+os.environ["QT_ACCESSIBILITY"] = "1"
+```
+
+Or export it in CI:
+
+```yaml
+env:
+ QT_ACCESSIBILITY: "1"
+```
+
+### Add Stable Identifiers to Qt Widgets
+
+```cpp
+// Preferred: both objectName and accessibleName
+void setTestId(QWidget* w, const char* id) {
+ w->setObjectName(id);
+ w->setAccessibleName(id); // becomes UIA Name property
+}
+
+// In your dialog constructor:
+setTestId(ui->usernameEdit, "usernameInput");
+setTestId(ui->passwordEdit, "passwordInput");
+setTestId(ui->loginButton, "btnLogin");
+setTestId(ui->errorLabel, "lblError");
+```
+
+Centralise all IDs in a header to avoid typos:
+
+```cpp
+// test_ids.h
+#define TID_USERNAME "usernameInput"
+#define TID_PASSWORD "passwordInput"
+#define TID_BTN_LOGIN "btnLogin"
+#define TID_LBL_ERROR "lblError"
+```
+
+### Qt-Specific Quirks
+
+**QComboBox** — the dropdown is a separate top-level window:
+
+```python
+from pywinauto import Desktop
+
+def select_combo_item(page, combo_spec, item_text):
+ page.click(combo_spec)
+ # Dropdown appears as a new root-level window
+ # class_name varies by Qt version — verify with Accessibility Insights
+ # Qt 5.x: "Qt5QWindowIcon" | Qt 6.x: "Qt6QWindowIcon" — verify with Accessibility Insights
+ popup = Desktop(backend="uia").window(class_name_re="Qt[56]QWindowIcon")
+ popup.wait("visible", timeout=5)
+ popup.child_window(title=item_text).click_input()
+```
+
+**QMessageBox / QDialog** — also separate top-level windows:
+
+```python
+dlg = page.wait_window("Confirm") # wait for dialog title
+dlg.child_window(title="OK").click_input() # click button inside it
+```
+
+**QTableWidget / QTableView** — row/cell access:
+
+```python
+table = page.by_id("tblUsers").wrapper_object()
+cell = table.cell(row=0, column=1)
+print(cell.window_text())
+```
+
+**Self-drawn controls** (`paintEvent`-only, `QGraphicsView`, `QOpenGLWidget`) — UIA cannot see their internals. Use the Fallback section below.
+
+## Fallback: Screenshot Mode
+
+When a control is not reachable via UIA (self-drawn, third-party, game engine):
+
+```bash
+pip install pyautogui Pillow opencv-python
+```
+
+```python
+import pyautogui, cv2, numpy as np
+from PIL import Image
+
+def find_image_on_screen(template_path, confidence=0.85):
+ """Locate a template image on screen. Returns (x, y) center or None."""
+ screen = np.array(pyautogui.screenshot())
+ template = np.array(Image.open(template_path))
+ result = cv2.matchTemplate(
+ cv2.cvtColor(screen, cv2.COLOR_RGB2BGR),
+ cv2.cvtColor(template, cv2.COLOR_RGB2BGR),
+ cv2.TM_CCOEFF_NORMED,
+ )
+ _, max_val, _, max_loc = cv2.minMaxLoc(result)
+ if max_val >= confidence:
+ h, w = template.shape[:2]
+ return max_loc[0] + w // 2, max_loc[1] + h // 2
+ return None
+
+def click_image(template_path, confidence=0.85):
+ pos = find_image_on_screen(template_path, confidence)
+ if pos is None:
+ raise RuntimeError(f"Image not found on screen: {template_path}")
+ pyautogui.click(*pos)
+```
+
+**Use sparingly** — image matching breaks on DPI changes, theme switches, and partial occlusion.
+Always try UIA first; fall back to screenshots only for genuinely unreachable controls.
+
+## Anti-Patterns
+
+```python
+# BAD: fixed sleep
+time.sleep(3)
+page.click(page.by_id("btnSubmit"))
+
+# GOOD: condition wait
+page.wait_visible(page.by_id("btnSubmit"))
+page.click(page.by_id("btnSubmit"))
+```
+
+```python
+# BAD: brittle class+index locator as primary strategy
+page.by_class("Edit", index=2).type_keys("hello")
+
+# GOOD: AutomationId
+page.by_id("usernameInput").set_edit_text("hello")
+```
+
+```python
+# BAD: assert on pixel coordinates
+assert btn.rectangle().left == 120
+
+# GOOD: assert on content / state
+assert page.get_text(page.by_id("lblStatus")) == "Logged in"
+assert page.by_id("btnLogout").is_enabled()
+```
+
+```python
+# BAD: share app instance across all tests (state leaks)
+@pytest.fixture(scope="session")
+def app(): ...
+
+# GOOD: fresh process per test (or per class at most)
+@pytest.fixture(scope="function")
+def app(): ...
+```
+
+## Running Tests
+
+```bash
+# All tests
+pytest tests/ -v
+
+# Smoke only
+pytest tests/ -m smoke -v
+
+# Specific file
+pytest tests/test_login.py -v
+
+# With custom app path
+APP_PATH="C:\build\Release\MyApp.exe" APP_TITLE="MyApp" pytest tests/ -v
+
+# Detect flaky tests (repeat each 5 times)
+pip install pytest-repeat
+pytest tests/test_login.py --count=5 -v
+```
+
+## Related Skills
+
+- `e2e-testing` — Playwright E2E for web applications
+- `cpp-testing` — C++ unit/integration testing with GoogleTest
+- `cpp-coding-standards` — C++ code style and patterns
diff --git a/tests/scripts/uninstall.test.js b/tests/scripts/uninstall.test.js
index ec1cff74..29b794d2 100644
--- a/tests/scripts/uninstall.test.js
+++ b/tests/scripts/uninstall.test.js
@@ -17,6 +17,7 @@ const CURRENT_PACKAGE_VERSION = JSON.parse(
const CURRENT_MANIFEST_VERSION = JSON.parse(
fs.readFileSync(path.join(REPO_ROOT, 'manifests', 'install-modules.json'), 'utf8')
).version;
+const CLI_TIMEOUT_MS = 30000;
const {
createInstallState,
writeInstallState,
@@ -48,7 +49,7 @@ function run(args = [], options = {}) {
env,
encoding: 'utf8',
stdio: ['pipe', 'pipe', 'pipe'],
- timeout: 10000,
+ timeout: CLI_TIMEOUT_MS,
});
return { code: 0, stdout, stderr: '' };
@@ -92,7 +93,7 @@ function runTests() {
},
encoding: 'utf8',
stdio: ['pipe', 'pipe', 'pipe'],
- timeout: 10000,
+ timeout: CLI_TIMEOUT_MS,
});
assert.ok(installStdout.includes('Done. Install-state written'));