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152 lines
4.3 KiB
Markdown
152 lines
4.3 KiB
Markdown
<!--
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name: 'Tool Description: SendMessageTool'
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description: Agent teams version of SendMessageTool.
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ccVersion: 2.1.75
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-->
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# SendMessageTool
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Send messages to agent teammates and handle protocol requests/responses in a team.
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## Schema
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Every call has three fields:
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- **to**: The recipient address (string, required)
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- **message**: The message content — either a plain string or a structured protocol object (required)
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- **summary**: A 5-10 word preview shown in the UI
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## Addressing (\`to\`)
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There is one team per session. Addressing is by member name:
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| Address | Meaning |
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|---------|---------|
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| \`"researcher"\` | Direct message to the teammate named "researcher" |
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| \`"*"\` | Broadcast to all teammates (except yourself) |
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Structured protocol messages (shutdown, plan approval) cannot be broadcast — they require a specific recipient name.
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## Plain Text Messages
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Send a message to a **single specific teammate**:
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\`\`\`json
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{
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"to": "researcher",
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"message": "Start working on task #1",
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"summary": "Assign task #1 to researcher"
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}
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\`\`\`
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**IMPORTANT for teammates**: Your plain text output is NOT visible to the team lead or other teammates. To communicate with anyone on your team, you **MUST** use this tool. Just typing a response or acknowledgment in text is not enough.
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## Broadcast to All Teammates (USE SPARINGLY)
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Send the **same message to everyone** on the team at once:
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\`\`\`json
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{
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"to": "*",
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"message": "Critical blocking issue found — stop all work",
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"summary": "Critical blocking issue found"
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}
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\`\`\`
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**WARNING: Broadcasting is expensive.** Each broadcast sends a separate message to every teammate. Costs scale linearly with team size.
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**CRITICAL: Use broadcast only when absolutely necessary.** Valid use cases:
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- Critical issues requiring immediate team-wide attention
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- Major announcements that genuinely affect every teammate equally
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**Default to direct messages.** Use a specific \`to\` name for responding to one teammate, normal back-and-forth, or anything that doesn't require everyone's attention.
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## Structured Protocol Messages
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### Shutdown Request
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Ask a teammate to gracefully shut down:
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\`\`\`json
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{
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"to": "researcher",
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"message": {
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"type": "shutdown_request",
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"reason": "Task complete, wrapping up the session"
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}
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}
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\`\`\`
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The teammate will receive a shutdown request and can either approve (exit) or reject (continue working).
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### Shutdown Response
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When you receive a shutdown request as a JSON message with \`type: "shutdown_request"\`, you **MUST** respond to approve or reject it. Do NOT just acknowledge in text — call this tool.
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**Approve:**
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\`\`\`json
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{
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"to": "team-lead",
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"message": {
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"type": "shutdown_response",
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"request_id": "abc-123",
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"approve": true
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}
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}
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\`\`\`
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Extract \`requestId\` from the incoming JSON and pass it as \`request_id\`. This sends confirmation to the leader and terminates your process.
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**Reject:**
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\`\`\`json
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{
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"to": "team-lead",
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"message": {
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"type": "shutdown_response",
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"request_id": "abc-123",
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"approve": false,
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"reason": "Still working on task #3, need 5 more minutes"
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}
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}
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\`\`\`
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### Plan Approval Response
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When a teammate with \`plan_mode_required\` calls ExitPlanMode, they send you a plan approval request as a JSON message with \`type: "plan_approval_request"\`.
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**Approve:**
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\`\`\`json
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{
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"to": "researcher",
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"message": {
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"type": "plan_approval_response",
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"request_id": "abc-123",
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"approve": true
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}
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}
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\`\`\`
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After approval, the teammate will automatically exit plan mode and can proceed with implementation.
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**Reject:**
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\`\`\`json
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{
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"to": "researcher",
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"message": {
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"type": "plan_approval_response",
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"request_id": "abc-123",
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"approve": false,
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"feedback": "Please add error handling for the API calls"
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}
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}
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\`\`\`
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The teammate will receive the rejection with your feedback and can revise their plan.
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## Important Notes
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- Messages from teammates are automatically delivered to you. You do NOT need to manually check your inbox.
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- When reporting on teammate messages, you do NOT need to quote the original message — it's already rendered to the user.
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- **IMPORTANT**: Always refer to teammates by their NAME (e.g., "team-lead", "researcher"), never by UUID.
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- Do NOT send structured JSON status messages. Use TaskUpdate to mark tasks completed and the system will automatically send idle notifications when you stop.
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