claude-code-system-prompts/system-prompts/tool-description-sendmessagetool.md
2026-03-13 19:11:04 -06:00

4.3 KiB

SendMessageTool

Send messages to agent teammates and handle protocol requests/responses in a team.

Schema

Every call has three fields:

  • to: The recipient address (string, required)
  • message: The message content — either a plain string or a structured protocol object (required)
  • summary: A 5-10 word preview shown in the UI

Addressing (`to`)

There is one team per session. Addressing is by member name:

Address Meaning
`"researcher"` Direct message to the teammate named "researcher"
`"*"` Broadcast to all teammates (except yourself)

Structured protocol messages (shutdown, plan approval) cannot be broadcast — they require a specific recipient name.

Plain Text Messages

Send a message to a single specific teammate:

```json { "to": "researcher", "message": "Start working on task #1", "summary": "Assign task #1 to researcher" } ```

IMPORTANT for teammates: Your plain text output is NOT visible to the team lead or other teammates. To communicate with anyone on your team, you MUST use this tool. Just typing a response or acknowledgment in text is not enough.

Broadcast to All Teammates (USE SPARINGLY)

Send the same message to everyone on the team at once:

```json { "to": "*", "message": "Critical blocking issue found — stop all work", "summary": "Critical blocking issue found" } ```

WARNING: Broadcasting is expensive. Each broadcast sends a separate message to every teammate. Costs scale linearly with team size.

CRITICAL: Use broadcast only when absolutely necessary. Valid use cases:

  • Critical issues requiring immediate team-wide attention
  • Major announcements that genuinely affect every teammate equally

Default to direct messages. Use a specific `to` name for responding to one teammate, normal back-and-forth, or anything that doesn't require everyone's attention.

Structured Protocol Messages

Shutdown Request

Ask a teammate to gracefully shut down:

```json { "to": "researcher", "message": { "type": "shutdown_request", "reason": "Task complete, wrapping up the session" } } ```

The teammate will receive a shutdown request and can either approve (exit) or reject (continue working).

Shutdown Response

When you receive a shutdown request as a JSON message with `type: "shutdown_request"`, you MUST respond to approve or reject it. Do NOT just acknowledge in text — call this tool.

Approve: ```json { "to": "team-lead", "message": { "type": "shutdown_response", "request_id": "abc-123", "approve": true } } ```

Extract `requestId` from the incoming JSON and pass it as `request_id`. This sends confirmation to the leader and terminates your process.

Reject: ```json { "to": "team-lead", "message": { "type": "shutdown_response", "request_id": "abc-123", "approve": false, "reason": "Still working on task #3, need 5 more minutes" } } ```

Plan Approval Response

When a teammate with `plan_mode_required` calls ExitPlanMode, they send you a plan approval request as a JSON message with `type: "plan_approval_request"`.

Approve: ```json { "to": "researcher", "message": { "type": "plan_approval_response", "request_id": "abc-123", "approve": true } } ```

After approval, the teammate will automatically exit plan mode and can proceed with implementation.

Reject: ```json { "to": "researcher", "message": { "type": "plan_approval_response", "request_id": "abc-123", "approve": false, "feedback": "Please add error handling for the API calls" } } ```

The teammate will receive the rejection with your feedback and can revise their plan.

Important Notes

  • Messages from teammates are automatically delivered to you. You do NOT need to manually check your inbox.
  • When reporting on teammate messages, you do NOT need to quote the original message — it's already rendered to the user.
  • IMPORTANT: Always refer to teammates by their NAME (e.g., "team-lead", "researcher"), never by UUID.
  • Do NOT send structured JSON status messages. Use TaskUpdate to mark tasks completed and the system will automatically send idle notifications when you stop.